{"product_id":"9783031865848","title":"Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers (Lecture Notes in Computer Science 15550) (2025. xiv, 219 S. XIV, 219 p. 70 illus., 49 illus. in color. 235 mm)","description":"\u003cp\u003eThis book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024.\u003c\/p\u003e\u003cp\u003eThe 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.\u003c\/p\u003e \u003cp\u003e.- \u003cstrong\u003eChess and its Variants\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Chess Rating Estimation from Moves and Clock Times Using a CNN-LSTM.\u003c\/p\u003e\u003cp\u003e.- Convolutional Neural Networks with Specific Kernels for Computer Chess.\u003c\/p\u003e\u003cp\u003e.- Chinese Chess EGTB with Perpetual Check-Chase Rules.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eGo and NoGo\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.-  Analysing KataGo: A Comparative Evaluation Against Perfect Play in the Game of Go.\u003c\/p\u003e\u003cp\u003e.- Solving Linear NoGo with Combinatorial Game Theory.\u003c\/p\u003e\u003cp\u003e.- Solving 7x7 Killall-Go with Seki Database.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eGeneral Approaches for Solving and Playing Games\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Compressed Game Solving.\u003c\/p\u003e\u003cp\u003e.- Anytime Sequential Halving in Monte-Carlo Tree Search.\u003c\/p\u003e\u003cp\u003e.- Monte Carlo Search Algorithms Discovering Monte Carlo Tree Search Exploration Terms.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eNonograms\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Generating Difficult and Fun Nonograms.\u003c\/p\u003e\u003cp\u003e.- Solving Nonograms: A Constraint Satisfaction Approach.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eSocial Aspects of Games\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Sexual Harassment in Valorant and Overwatch Voice Chats.\u003c\/p\u003e\u003cp\u003e.- Now You See Me: Recognizing the Player s Arousal Changes in the Game through Game Footage Videos and Game Context Features.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eGames with Uncertainty\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Belief Stochastic Game: A Model for Imperfect-Information Games with Known Positions.\u003c\/p\u003e\u003cp\u003e.- A Mathematical Analysis of PlaceIt: a Game of Perfect Online Sorting.\u003c\/p\u003e\u003cp\u003e.- Optimal Play of the All Yellow Zombie Dice Game.\u003c\/p\u003e\u003cp\u003e.- Zweistein: A Dynamic Programming Evaluation Function for Einstein Wurfelt Nicht!.\u003c\/p\u003e","brand":"SPRINGER, BERLIN; SPRINGER NATURE SWITZERLAND; SPRING","offers":[{"title":"Default Title","offer_id":49240010490083,"sku":"00000_00000_00000_00000","price":69.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0764\/3758\/6147\/files\/9783031865848-1.jpg?v=1788427567","url":"https:\/\/usa.kinokuniya.com\/products\/9783031865848","provider":"Books Kinokuniya USA","version":"1.0","type":"link"}